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1. Black Ops Jump capabilitys - in Test Server Feedback [original thread]
Easy, get a hauler into space before you go in and put up a fueling secure can in a ss. Problem solved.
- by Master OlavPancrazio - at 2007.11.01 19:53:00
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2. Proposed changes dealing with a lot of PVP issues, in a simple way. - in Test Server Feedback [original thread]
I'd love some sort of module for a high slot that let you shoot a warp scramble charge at something and have it tackled for 10-20 seconds without you having to turn on the module again. That way, you don't always have to be in nos/short range of a...
- by Master OlavPancrazio - at 2007.07.31 17:10:00
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3. Please Explain - in Test Server Feedback [original thread]
Personally, I think you should just give them a natural +20ish or so warp scramble strength. Nothing in Eve is unkillable, super expensive capital ships definately shouldn't, otherwise Eve will become whoever has more titans and motherships in fle...
- by Master OlavPancrazio - at 2007.02.13 16:22:00
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4. Please Explain - in Test Server Feedback [original thread]
Where is the logic, game-balance wise, to where every ship is able to be tackled and killed, yet Titans and Motherships have the complete ability to not be warp scrambled?
- by Master OlavPancrazio - at 2007.02.13 08:16:00
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5. Ship losses after log out - in Test Server Feedback [original thread]
It's called risk. If you could log off to get out of any pvp situation, there wouldn't be any risk, no?
- by Master OlavPancrazio - at 2007.02.05 10:19:00
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6. Titan changes - in Test Server Feedback [original thread]
Personally I dislike how the titan and motherships are invulnerable, no warp scrambling. Kinda makes them too good regardless of whatever they do. I would like ccp to add some tier of ships between capital and BS. Frankly a carrier or mothership ...
- by Master OlavPancrazio - at 2007.02.05 00:43:00
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7. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
Edited by: Master OlavPancrazio on 10/01/2007 02:11:39 Originally by: Ernest Graefenberg Originally by: Kaar machs did 11k+ before the patch And 'phoons did 9k + ;) The topspeed issue with IStabs, especially on BS sized s...
- by Master OlavPancrazio - at 2007.01.10 02:14:00
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8. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
It certainly is much more like an fps when everything goes inty speeds
- by Master OlavPancrazio - at 2007.01.10 02:13:00
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9. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
Edited by: Master OlavPancrazio on 10/01/2007 00:11:35 Fight against a gang of nano phoons with a hugin in your gang and watch as it gets called primary and nuked. Personally I'm enjoying flying around in a nanophoon, but hey if you havn't c...
- by Master OlavPancrazio - at 2007.01.10 00:14:00
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10. Inertia Stabs: The New Double Mwd - in Test Server Feedback [original thread]
Macharials going 11k m/s Domis and phoons hitting excess of 9000 m/s Sure faction fitted perhaps, but if you downgrade to named items the speeds are reduced to around 4000 m/s, which is stil incredibly fast. This is the way pvp seems to be headi...
- by Master OlavPancrazio - at 2007.01.09 08:17:00
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11. Nerf NOS while we're nerfing EW - in Test Server Feedback [original thread]
All noses should put you under web range in my opinion.
- by Master OlavPancrazio - at 2006.07.09 22:02:00
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12. Nerf NOS while we're nerfing EW - in Test Server Feedback [original thread]
I think your argument is invalid because frankly, the nos domi most all other BS. Plus the NOS domi is relatively cheap, doesn't require too much t2 **** itself and still has a cap injecter even if it can't nos. The raven while good in your examp...
- by Master OlavPancrazio - at 2006.07.08 15:08:00
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13. Nerf NOS while we're nerfing EW - in Test Server Feedback [original thread]
I also think nos shouldn't be a medium range ability, to me the whole concept of a "vampire" sounds like you are right near the target sucking it. Its stupid how BS can outrange even faction scramblers and nos the tackler. If anything, a good coun...
- by Master OlavPancrazio - at 2006.07.07 20:59:00
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14. Nerf NOS while we're nerfing EW - in Test Server Feedback [original thread]
Nos and EW are definately both overpowered, and both should be addressed. Not only does the domi have almost as good dps as most other ships with its 5 bezerker IIs or whatever, but on top of good dps it gets the ability to ruin an enemy's cap, ...
- by Master OlavPancrazio - at 2006.07.07 14:54:00
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15. Logoff tactics? - in Test Server Feedback [original thread]
I have to agree with everyone against log/log off use right now. Escaping PVP in Eve is way too easy. As a newer avid pvp player, I find Eve's pvp system very dissapointing due to the ease people have of not engaging an enemy.
- by Master OlavPancrazio - at 2006.07.06 15:34:00
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